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Forethought
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Devlog
The sounds behind the game
August 24, 2025
by
Lorshank
#sound design
Hello everyone, Progress on the game is slow but steady. In the background I've been working on integration with google while also creating some levels. We're hoping to be able to release within the n...
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Hotfix
July 08, 2025
by
Lorshank
Just a couple quickfixes: -The finish tile will now be more forgiving as to where you click. -Some UI adjustments, such as the level select background. -added slow intro to abilities (currently possib...
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Dev Log 6 - Now with visual appeal!
July 06, 2025
by
Lorshank
Hello all, Thank you to those who played the game in it's previous state and provided their feedback. Since that time, a lot of audio and visual art has been implemented into the game. I'm looking for...
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PC demo now working
June 19, 2025
by
Lorshank
Apologies to anyone who tried to download the PC demo. It should now be working. Thank you!...
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Launch of Gameplay Demo 2025-06-15
June 15, 2025
by
Lorshank
#Gameplay Demo
Hello everyone, This is the official release of the gameplay demo! Audio and visuals will be updated as they become available. The demo is currently available for Android and Windows only. The final v...
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Dev Log 3 - Prepping for Demo
June 01, 2025
by
Lorshank
Hello everyone, Our world select screen has been the first section to receive some visual artwork. Before we launch the demo I wanted to get the core mechanics in place. That is all now ready to go. A...
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Dev Log 2 - Gameplay Video 2025-05-19
May 19, 2025
by
Lorshank
Hello everyone, Please watch our gameplay video explaining the basics of the game. I changed my mind on the rewind button, it will give you your turn back and be more of an undo, but it will cost you...
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Dev Log 1 - Coming out of the shadows 2025-05-11
May 11, 2025
by
Lorshank
Hello all! My name is Phillip Lorish and I wanted to introduce you all to our game Forethought . Please forgive any poor graphics placeholders — they will be upgraded in the future. As mentioned on...
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